by Carrie Zens, director of marketing
Earlier this month, Angel Green presented a complimentary Training Magazine webinar on the topic of gamification for instructional design. Based on the high number of registrants, this subject seems to resonate with many of you. Therefore, we’ve pulled together 40+ resources to help you learn more about the topics of game design, game theory, and gamification. Some of the resources are industry agnostic, while others focus specifically on the world of instructional design and learning.
We hope you find this list beneficial in your “quest” to learn more about how you might incorporate gaming into your instructional design and e-learning development projects. Please share your favorite resources by either using the comments section below or by tweeting back to us!
eBooks/White Papers/Guides
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Championing Gamification Within Your Enterprise, Bunchball, White Paper
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Games Smart Businesses Play – Finding The Sweet Spot in Learning For Today’s Multigenerational Workforce, Paradigm Learning, White Paper
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Gamification, Games, and Learning: What Managers and Practitioners Need to Know, Brenda Enders, eLearning Guild Research White Paper
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Gamification 101: An Introduction to the Use of Game Dynamics to Influence Behavior, Bunchball White Paper
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How Gamification Reshapes Learning, eLearning Industry, eBook
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TAG, You’re It: Aligning e-Learning Game Designs to Bloom’s Taxonomy, Angel Green, Allen Interactions, Practitioner's Guide
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The Taxonomy Alignment for Gaming (TAG), Poster, Allen Interactions
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Using Game Mechanics & Game Elements in Learning Games, Sharon Boller, White Paper
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What Every CLO Needs to Know About Games and Gamification for Learning, Karl Kapp, White Paper
Slides/Webinars/Videos
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On-Demand Webinar: Allen Interactions' Taxonomy Alignment for Gaming (TAG) Model – Premium Training On-Demand Webinar, Angel Green
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On-demand Webinar: TAG, You’re It! Aligning e-Learning Game Designs to Bloom’s Taxonomy, Angel Green
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On-demand Webinar: Integrating Game Design Principles into Instructional Design for e-Learning, Ethan Edwards
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Presentation Slides: Gamification vs. Game-based Learning – Theories, Methods, and Controversies, Sherry Jones
Books
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Aesthetics and Design for Game-based Learning, Michele D. Dickey
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A Playbook for Innovators, Rulebreakers, and Changemakers, David Grey, Sunni Brown, James Macanufo
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Gadgets, Games, and Gizmos for Learning, Karl Kapp
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Game Design for Learning, Stephanie Daul
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Learning By Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences, Clark Aldrich
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Learning in 3D: Adding a New Dimension to Enterprise Learning and Collaboration, Karl Kapp
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Reality is Broken: Why Games Make Us Better and How They Can Change the World, Jane McGonigal
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The Art of Game Design: A Book of Lenses, Second Edition, Jesse Schell
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The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education, Karl Kapp
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The Gamification of Learning and Instruction Fieldbook: Ideas into Practice, Karl Kapp
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What Video Games Have To Teach Us About Learning and Literacy. Second Edition, James Paul Gee
Blogs/Websites
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e-Learning Leadership Blog – Eight Blogs on Gamification and e-Learning Game Design
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Gamification, Game-based Learning, Serious Games: Any Difference?
Online Courses/Workshops
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Essentials of Game Design, ATD's Essential Online Series
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Game Design Live Online Course, Karl Kapp, Sharon Boller, eLearning Guild Academy
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Gamification MOOC, coursera, Kevin Werbach, University of Pennsylvania
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